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Find the language behind the work.

Explore WebGL and WebGPU through six categories: technology, tools, technique, purpose, interaction, and subject. Each count is the published work carrying that tag.

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280 tags · 6 categories

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Technology

What the work runs on. The platform underneath: WebGPU, WebGL, WGSL and the APIs they ride on.

28 tags

Framework & Tool

What the work is built with. Engines, libraries and authoring tools: Three.js, GSAP, Blender, and everything wrapping the raw API.

54 tags

Technique

What the GPU is doing. Shading models, simulation and algorithmic approach: the lineage of a render.

80 tags

Domain

What the work is for. The job it does: a portfolio, a game, a data visualisation, an AI/ML demo.

57 tags

Interaction

How you engage with it. The input that drives it: scroll animation, drag interaction, audio, or nothing at all.

15 tags

Subject

What the work is about. Its subject matter: space, automotive, nature, typography, characters and avatars.

46 tags