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Vercel Opens vgpu 0.3.1 for WebGPU Across Browser, Node, and CI
Vercel has open-sourced vgpu 0.3.1, a small TypeScript WebGPU layer with typed WGSL modules, shared browser and Node APIs, deterministic mocks, CLI validation, examples, and agent-facing documentation.

Redraw Brings WebGPU Shaders to 2D Paths
William Candillon’s Redraw explores WebGPU-native 2D path rendering, with programmable Bézier geometry, variable stroke widths, vector feathering, and TypeScript shader functions.
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